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Date 9/30/2009    Tags Game Design, Nasty, Abduction!    (0)

What truly makes a game memorable? Is it a game that does many things well, or a few things great?
Date 9/9/2009    Tags Game Design, Nasty    (2)

Just because you release a game shouldn't mean that you're done with it.
Date 9/1/2009    Tags Nasty, Game Design    (3)

Collision detection in Nasty goes down to a per-pixel level. Yet one review has labeled it "dodgy". Here's my explanation why and what can be done about it.
Date 8/19/2009    Tags Game Design    (0)

Creating different classes of enemies to save time coding and debugging.
Date 11/24/2008    Tags Design    (3)

One concept that seems to brew controversy in the web development world is should you be opening your links in new windows or in the same window? The simple answer... it depends.
Date 11/21/2008    Tags Design    (0)

Many functional, useful websites and app can simply be described as ugly. I don't believe it's because developers cannot design a site but rather because design of the site isn't a real consideration.
Date 8/7/2008    Tags ASP.net, C#, Design, JavaScript    (13)

A need little feature that can jazz up any Gridview is adding a color-change when the mouse is over a row. This tutorial shows you how (using alternating row colors to boot).

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